Spastic Matters

Contains whatever hobbies, interests, or enlightenments I am currently having. Warning; it tends to be spastic.

Thursday, October 09, 2008

Rogue Suggestions for patch 3.0 and WOTLK

As of yet, there is not much known about how to best use the new rogue talents. I have put together some preliminary suggestions, but you can expect more concrete details to come. Things to keep in mind
  • We are doing more than raiding now, we are leveling
  • We will earn more talent points was we level
  • Use the target dummies to test out your dps.
  • Surviving a fight is more important that the damage meter.  If you die you will never reach the top.
Versailes talents at level 70

Versailes talents at level 80

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Assassination Tree
The new hype is mutilate/dagger spec in the Assassination tree. This tree is for daggers, but has some useful talents for all such as Malice and Vigor. For daggers, get Hunger for Blood, or at least Mutilate (which you can now use in front of the target.) Improved Eviscerate is good for short fights, but overall Rupture does more damage, so I will be skipping this talent. Grab Puncture Wounds only to pair it with Mutilate. Also select any talent that improves crit, combo points, or energy. As for now, rogues are not excited about Deadly Brew, but try it out if you like, I will.
Rotation for the Assassination build should be something like the following:
  1. Hunger for bloodx3 (if you have it-used while in stealth) 
  2. Garrote
  3. Mut (or shiv with Shiv glyph)
  4. SnD
  5. Mut until 5 points
  6. Rupture
  7. Envenom when Snd is about to time out (if you have points in Cut to the Chase)
  8. Keep up HfB and Snd at all times.

Glyph Options:
  • Glyph - Slice and Dice: Increases the duration of Slice and Dice by 3 sec. 
  • Glyph - Rupture - Increases the duration of Rupture by 5 sec.
  • Glyph - Shiv - Reduces the energy cost of Shiv by -5 
  • Glyph - Garrote - Increases periodic damage dealt by Garrote by 45%, but decreases the duration by 3 sec.
  • Glyph - Crippling Poison - Increases the chance to trigger Crippling Poison by 10%.
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Combat Tree
Those staying combat swords/fist/maces will want 5/51/5 at 70. Alternatively 7/43/11 will be good for leveling. And yes I said maces!! Mace Specialization no longer stuns, it increases crit damage, making it more viable for combat rogues. If you are going combat make sure to grab Vigor in the assassination tree to help with all the great energy regenerations in the Combat tree.
The normal combat rotation is the following:
  1. Garrote
  2. SS
  3. SnD
  4. SS until 5 points
  5. Rupture
  6. Keep up SnD at all times
  7. Blade furry when with more than mob

Glyph options:
  • Glyph - Slice and Dice: Increases the duration of Slice and Dice by 3 sec. 
  • Glyph - Rupture - Increases the duration of Rupture by 5 sec.
  • Glyph - Garrote - Increases periodic damage dealt by Garrote by 45%, but decreases the duration by 3 sec.
  • Glyph - Crippling Poison - Increases the chance to trigger Crippling Poison by 10%.
  • Glyph - Expose Armor - Increases the duration of Expose Armor by 10 sec (for leveling)
  • Glyph - Adrenaline Rush - Decreases the cool down of Adrenaline Rush by 60 sec.
  • Glyph - Sinister Strike - Your Sinister Strike critical strikes have a 40% chance to add an additional combo point.
  • Glyph - Blade Flurry - Reduces the energy cost of Blade Flurry by 100%.
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Subtlety
Subtlety is mostly for pvp, but has some good talents for leveling like Master of Deception, Dirty Tricks, and Camouflage. Maybe someone else can help me out with the pvp spec since it is not my forte. Maces uses to be a favorite of pvp rogues because of the stun from Mace Specialization, but that talent no longer stuns it increases crit damage-sorry pvp’ers

Glyph Options:
  • Glyph - Sinister Strike - Your Sinister Strike critical strikes have a 40% chance to add an additional combo point.
  • Glyph - Eviscerate - Increases the critical strike chance of Eviscerate by 10%.
  • Glyph - Expose Armor - Increases the duration of Expose Armor by 10 sec.
  • Glyph - Feint - Reduces the energy cost of Feint by -10.
  • Glyph - Sap - Increases the duration of Sap by 10 sec.
  • Glyph - Evasion - Increases the duration of Evasion by 5 sec.

Glpyh info from wowwiki

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